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Drilldown: Body

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Body > Sprite : body_camo or body_robot & Weight: undefined

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Sprite: (Click arrow to add another value)
Weight: (Click arrow to add another value)
Slots:
BlockWidth:
BlockHeight:
Value:
Thread BluntReduction:
Thread BallisticReduction:
Thread SharpReduction:
Thread TempHeat:
Thread TempCold:

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