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Drilldown: Ranged

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Ranged > Sprite: None & Projectile BurstPerShot: None

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Codename:
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Weight:
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Slots:
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BlockWidth:
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BlockHeight:
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Stance:
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Value:
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Projectile Type:
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Projectile Sprite:
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Projectile BaseDmg:
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Projectile Speed:
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Projectile Lifetime:
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Projectile RoundsPerShot:
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Projectile ArcAngle:
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Projectile ShotsBeforeReload:
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Projectile BurstPerShot:
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Projectile TimeBetweenShots:
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