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<!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION --> | <!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Factions| Codename = faction_sicks| Allies = faction_civilian| Enemies = undefined| Leader_1 = spawner_sicks_questgiver| Leader_2 = undefined| Leader_3 = undefined| Leader_4 = undefined| Leader_5 = undefined| Desc = The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness. | ||
{{Factions | |||
| Codename = faction_sicks | |||
| Enemies = undefined | |||
| Leader_1 = spawner_sicks_questgiver | |||
| Leader_2 = undefined | |||
| Leader_3 = undefined | |||
| Leader_4 = undefined | |||
| Leader_5 = undefined | |||
| Desc = The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness. | |||
}} | }} | ||
<!-- LTC_C_Autogen_End --> | <!-- LTC_C_Autogen_End --> |
Latest revision as of 04:03, 7 November 2024
Information
The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness.
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Enemies
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Bandits |
Tar Bandits |
Wild |