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| Thread_TempHeat=String | | Thread_TempHeat=String | ||
| Thread_TempCold=String | | Thread_TempCold=String | ||
}}</noinclude><includeonly>{{#cargo_store:_table=Body}}== Information == | }}</noinclude><includeonly>{{#cargo_store:_table=Body}}{{InfoBox | ||
| name = {{{Name|}}} | |||
| bodystyle = width:25em | |||
| title = Character Information | |||
| label1 = Codename | |||
| data1 = {{{Codename|}}} | |||
| label2 = Name | |||
| data2 = {{{Name|}}} | |||
| label3 = Age | |||
| data3 = {{{Age|}}} | |||
| label4 = Job | |||
| data4 = {{{Job|}}} | |||
| label5 = Is Unique | |||
| data5 = {{{IsUnique|}}} | |||
| label6 = Main Weapon | |||
| data6 = {{{MainWeapon|}}} | |||
| label7 = Rarely Has Main Weapon | |||
| data7 = {{{RarelyHasMainWeapon|}}} | |||
| label8 = Second Weapon | |||
| data8 = {{{SecondWeapon|}}} | |||
| label9 = Rarely Has Second Weapon | |||
| data9 = {{{RarelyHasSecondWeapon|}}} | |||
| label10 = Species | |||
| data10 = {{{Species|}}} | |||
| label11 = Faction | |||
| data11 = {{{Faction|}}} | |||
| header12 = Attributes | |||
| label13 = Brain | |||
| data13 = {{{Brain|}}} | |||
| label14 = Head | |||
| data14 = {{{Head|}}} | |||
| label15 = Body | |||
| data15 = {{{Body|}}} | |||
| label16 = Minimum Level | |||
| data16 = {{{MinLevel|}}} | |||
| label17 = Maximum Level | |||
| data17 = {{{MaxLevel|}}} | |||
| label18 = Has Bounty | |||
| data18 = {{{HasBounty|}}} | |||
| label19 = Bounty Value | |||
| data19 = {{{BountyValue|}}} | |||
}} | |||
== Information == | |||
{{{Desc}}} | {{{Desc}}} | ||
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|headers=yes | |headers=yes | ||
}} | }} | ||
== Unique Characters with this item == | |||
{{#cargo_query: | |||
table=Spawners, InventorySlot | |||
|fields=Spawners._pageName = Name | |||
|where=InventorySlot.ItemCodename = '{{{Codename}}}' AND Spawners.IsUnique = true | |||
|join on = Spawners.Codename = InventorySlot.OwnerCodename | |||
|format=table | |||
|headers=yes | |||
}} | |||
== Characters with this item == | |||
{{#cargo_query: | |||
table=Spawners, InventorySlot | |||
|fields=Spawners._pageName = Name | |||
|where=InventorySlot.ItemCodename = '{{{Codename}}}' AND Spawners.IsUnique = false | |||
|join on = Spawners.Codename = InventorySlot.OwnerCodename | |||
|format=table | |||
|headers=yes | |||
}} | |||
</includeonly> | </includeonly> |
Latest revision as of 06:15, 9 November 2024
This template defines the table "Body". View table.