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Template:Swords: Difference between revisions

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Tag: 2017 source edit
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| Projectile_BurstPerShot=Integer
| Projectile_BurstPerShot=Integer
| Projectile_TimeBetweenShots=Integer
| Projectile_TimeBetweenShots=Integer
}}</noinclude><includeonly>{{#cargo_store:_table=Swords}}
}}</noinclude><includeonly>{{#cargo_store:_table=Swords}}{{InfoBox
{{InfoBox
| name            = {{{Name|}}}
| name            = Swords
| bodystyle        = width:25em
| bodystyle        = width:25em
| title            = {{_pageName}}
| title            = Weapon Information
| titlestyle      = background:#b0c4de; font-size:110%; font-weight:bold;
 
| image            = {{{Sprite|}}}
| image            = {{{Sprite|}}}
| caption          =
| label1          = Codename
| label1          = Codename
| data1            = {{{Codename|}}}
| data1            = {{{Codename|}}}
| label2          = Weight
| label2          = Weight
| data2            = {{{Weight|}}}
| data2            = {{{Weight|}}}
| label3          = Slots
| label3          = Slots
| data3            = {{{Slots|}}}
| data3            = {{{Slots|}}}
| label4          = Block Width
| label4          = Block Width
| data4            = {{{BlockWidth|}}}
| data4            = {{{BlockWidth|}}}
| label5          = Block Height
| label5          = Block Height
| data5            = {{{BlockHeight|}}}
| data5            = {{{BlockHeight|}}}
| label6          = Stance
| label6          = Stance
| data6            = {{{Stance|}}}
| data6            = {{{Stance|}}}
| label7          = Value
| label7          = Value
| data7            = {{{Value|}}}
| data7            = {{{Value|}}}
| header8          = Projectile Information
| header8          = Projectile Information
| label9          = Type
| label9          = Type
| data9            = {{{Projectile_Type|}}}
| data9            = {{{Projectile_Type|}}}
| label10          = Sprite
| label10          = Sprite
| data10          = {{{Projectile_Sprite|}}}
| data10          = {{{Projectile_Sprite|}}}
| label11          = Base Damage
| label11          = Base Damage
| data11          = {{{Projectile_BaseDmg|}}}
| data11          = {{{Projectile_BaseDmg|}}}
| label12          = Speed
| label12          = Speed
| data12          = {{{Projectile_Speed|}}}
| data12          = {{{Projectile_Speed|}}}
| label13          = Lifetime
| label13          = Lifetime
| data13          = {{{Projectile_Lifetime|}}}
| data13          = {{{Projectile_Lifetime|}}}
| label14          = Rounds Per Shot
| label14          = Rounds Per Shot
| data14          = {{{Projectile_RoundsPerShot|}}}
| data14          = {{{Projectile_RoundsPerShot|}}}
| label15          = Arc Angle
| label15          = Arc Angle
| data15          = {{{Projectile_ArcAngle|}}}
| data15          = {{{Projectile_ArcAngle|}}}
| label16          = Shots Before Reload
| label16          = Shots Before Reload
| data16          = {{{Projectile_ShotsBeforeReload|}}}
| data16          = {{{Projectile_ShotsBeforeReload|}}}
| label17          = Burst Per Shot
| label17          = Burst Per Shot
| data17          = {{{Projectile_BurstPerShot|}}}
| data17          = {{{Projectile_BurstPerShot|}}}
| label18          = Time Between Shots
| label18          = Time Between Shots
| data18          = {{{Projectile_TimeBetweenShots|}}}
| data18          = {{{Projectile_TimeBetweenShots|}}}
}}
}}
== Information ==
== Information ==
{{{Desc}}}
{{{Desc}}}



Latest revision as of 06:15, 9 November 2024

This template defines the table "Swords". View table.