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Sicks: Difference between revisions

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(Created page with "<!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION --> {{Factions | Codename = faction_sicks | Allies = undefined | Enemies = undefined | Leader_1 = undefined | Leader_2 = undefined | Leader_3 = undefined | Leader_4 = undefined | Leader_5 = undefined }} == Info == The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which...")
 
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<!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->
<!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Factions| Codename = faction_sicks| Allies = faction_civilian| Enemies = undefined| Leader_1 = spawner_sicks_questgiver| Leader_2 = undefined| Leader_3 = undefined| Leader_4 = undefined| Leader_5 = undefined| Desc = The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness.
{{Factions
| Codename = faction_sicks
| Allies = undefined
| Enemies = undefined
| Leader_1 = undefined
| Leader_2 = undefined
| Leader_3 = undefined
| Leader_4 = undefined
| Leader_5 = undefined
}}
}}
== Info ==
The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness.
<!-- LTC_C_Autogen_End -->
<!-- LTC_C_Autogen_End -->

Latest revision as of 04:03, 7 November 2024

Information

The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness.

Owned Locations

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Bounties

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Allies

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Enemies

Faction
Bandits
Tar Bandits
Wild