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Sicks: Difference between revisions

From License To Clone
(Created page with "<!-- LTC_C_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION --> {{Factions | Codename = faction_sicks | Allies = undefined | Enemies = undefined | Leader_1 = undefined | Leader_2 = undefined | Leader_3 = undefined | Leader_4 = undefined | Leader_5 = undefined }} == Info == The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which...")
 
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{{Factions
{{Factions
| Codename = faction_sicks
| Codename = faction_sicks
| Allies = undefined
| Allies = faction_civilian
| Enemies = undefined
| Enemies = undefined
| Leader_1 = undefined
| Leader_1 = spawner_sicks_questgiver
| Leader_2 = undefined
| Leader_2 = undefined
| Leader_3 = undefined
| Leader_3 = undefined

Revision as of 17:52, 6 November 2024

Information

{{{Desc}}}

Owned Locations

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Bounties

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Allies

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Enemies

Faction
Bandits
Tar Bandits
Wild



Info

The town of Sicks, named after the six lakes on which it resides, is known for its kindness and acceptance. However, this fatal flaw has lead to numerous attacks against the peaceful settlement, which surprisingly hasn't deterred their kindness.