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Melee: Difference between revisions

From License To Clone
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Tag: 2017 source edit
No edit summary
Tag: 2017 source edit
Line 6: Line 6:


{{#cargo_query: table=Swords
{{#cargo_query: table=Swords
|fields=_pageName,=CONCAT('[[File:', Sprite, '.png]]')=Image,Name, Weight, Slots, BlockWidth, BlockHeight, Stance, Value, Projectile_Type, Projectile_BaseDmg
|fields=_pageName=Name,=CONCAT('[[File:', Sprite, '.png]]')=Image, Weight, Slots, BlockWidth, BlockHeight, Stance, Value, Projectile_Type, Projectile_BaseDmg
|format=table
|format=table
|headers=yes
|headers=yes
|format=template  |template=InfoboxRowTemplate  |named args=yes
|format=template  |template=InfoboxRowTemplate  |named args=yes
}}
}}

Revision as of 21:17, 6 November 2024

Information

Melee is a type of weapon in the game which allows the user to engage close combat with other NPCs.

All Melee Items

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Function: CargoSQLQuery::run Query: SELECT `cargo__Swords`.`_pageID` AS `cargo_backlink_page_id_Swords`,`_pageName` AS `Name`,=CONCAT('File:', Sprite, '.png')=Image AS `png]]')=Image`,`Weight` AS `Weight`,`Slots` AS `Slots`,`BlockWidth` AS `BlockWidth`,`BlockHeight` AS `BlockHeight`,`Stance` AS `Stance`,`Value` AS `Value`,`Projectile_Type` AS `Projectile Type`,`Projectile_BaseDmg` AS `Projectile BaseDmg` FROM `cargo__Swords` ORDER BY `cargo__Swords`.`_pageID`,`_pageName`,=CONCAT('File:', Sprite, '.png')=Image,`Weight`,`Slots` LIMIT 100