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{{#cargo_declare:_table=Swords | {{#cargo_declare:_table=Swords | ||
| Actions = File | |Actions = File | ||
| Sprite = String; sprite name | |Sprite = String; sprite name | ||
| Meta = Page | |Meta = Page | ||
| Data = Page | |Data = Page | ||
| Events = Page | |Events = Page | ||
| Exts = Unknown; extensions | |Exts = Unknown; extensions | ||
| meta = Page | | meta = Page | ||
| Description = Text; In game description for the object | |Description = Text; In game description for the object | ||
| Weight = Integer; 1 = super light, 10 =mid 50 = heavy | |Weight = Integer; 1 = super light, 10 =mid 50 = heavy | ||
| ContextOptions = String; csv of options equipt,place,drop | |ContextOptions = String; csv of options equipt,place,drop | ||
| Slots = String; csv of slots it fits in, e.g. hand,head,decon,craft_food | |Slots = String; csv of slots it fits in, e.g. hand,head,decon,craft_food | ||
| BlockWidth = Integer; how many inventory slots width | |BlockWidth = Integer; how many inventory slots width | ||
| BlockHeight = Integer; how many inventory slots height | |BlockHeight = Integer; how many inventory slots height | ||
| Stance = String | |Stance = String | ||
| Value = Integer | |Value = Integer | ||
| events = Page | | events = Page | ||
| OnEquipt = Text | |OnEquipt = Text | ||
| OnUnEquipt = Text | |OnUnEquipt = Text | ||
| OnTick = Text | |OnTick = Text | ||
| OnCreate = Text | |OnCreate = Text | ||
| OnAddToInventory = Text | |OnAddToInventory = Text | ||
}} | }} | ||
</noinclude> | </noinclude> |
Revision as of 22:59, 27 October 2024
This template defines the table "Swords". View table.