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Template:Swords: Difference between revisions

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Tag: 2017 source edit
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Line 1: Line 1:
<noinclude>
<noinclude>
{{#cargo_declare:_table=Swords
{{#cargo_declare:_table=Swords
|Name = Page
| Codename=String
|Sprite = String; sprite name
| Sprite=String
|Description = Text; In game description for the object
| Weight=String
|Weight = Integer; 1 = super light, 10 =mid 50 = heavy
| Slots=String
|Slots = String; csv of slots it fits in, e.g. hand,head,decon,craft_food
| BlockWidth=String
|BlockWidth = Integer; how many inventory slots width
| BlockHeight=String
|BlockHeight = Integer; how many inventory slots height
| Stance=String
|Stance = String
| Value=String
| Projectile_Type=String
| Projectile_Sprite=String
| Projectile_BaseDmg=Float
| Projectile_Speed=Float
| Projectile_Lifetime=Float
| Projectile_RoundsPerShot=Integer
| Projectile_ArcAngle=Integer
| Projectile_ShotsBeforeReload=Integer
| Projectile_BurstPerShot=Integer
| Projectile_TimeBetweenShots=Integer
}}
}}
</noinclude>
</noinclude>
<includeonly>
<includeonly>
{{#cargo_store:_table=Swords}}
{{#cargo_store:_table=Swords}}
{{{Sprite|No Sprite}}}
{{{Description|No description}}}
</includeonly>
</includeonly>

Revision as of 19:30, 6 November 2024

This template defines the table "Swords". View table.